Tasty Stewdios DevBlog
Saturday, June 15, 2013
Screenshot Saturday!
Beware, the ice mirrors hold more than just reflections.
Saturday, June 8, 2013
Screenshot Saturday!
A score attack mode!
Sunday, June 2, 2013
Magicmaker: A Retrospective
Magicmaker has come a long way in its two years of development. It's hard to imagine that it was once a 3D game with randomly generated enemies, so we put together a video timeline to showcase the huge strides we've taken in development. Enjoy!
Saturday, June 1, 2013
Screenshot Saturday!
Nearly done with the Cavern Boss!
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