May 28 2015 - Patch Notes
GAMEPLAY CHANGES:
- Explosive Powder's AoE damage now scales based on how close the affected enemy is to the center of the explosion
BUG FIXES:
- Fixed several typos
- Harpy Feather spells now damage enemies flung into walls properly
- Fixed a machine-specific crash on the final boss
- Fixed an issue where you could teleport into a quest vault in the temple
- The final boss now properly scales into New Game+
- Adjusted Magic Boomerang tooltip
- Disabled Ninja Sword on Robe's ability to dash during cutscenes
- Recipe delete prompt will now inform you which recipe you are removing
- Deleting recipes from the recipe list no longer sometimes deletes the wrong recipe
- Ice Gargoyles now properly animate on low graphic settings
- Keys no longer get stuck deciding between two locks an equal distance from the key
- Adjusted buff stacking behavior
- Adjusted criteria for Magic Boomerang achievement
- Menus now display properly on smaller resolutions
- Fixed a crash related to Magic Boomerang's robe effect
- Fixed an issue that would cause endless cutscenes in the desert zone
- Players can no longer escape the tutorial, seriously, for real this time.
- Lasers now properly interact with objects during the final boss fight
- Charming ice no longer causes graphical issues
- Ghosts and Ice Gargoyles now play nice with stealth effects
- Giant Snowball's collision now more accurately reflects its appearence
- Treasure chests are now guaranteed to spawn in missions that require them
- Lasers now play nice with map illumination and vacuum cleaner spells
- Effects that require the player to stand still now work more consistently when standing on one-way platforms
UNDER THE HOOD:
- Improved performance of laser and light-affecting spells and effects
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