Read on for the full details.
GAMEPLAY CHANGES:
- Improved the effectiveness of several materials:
- Bouncy Ball spells: increased starting bounces by 1
- Caustic Ichor spells: adjusted values to scale more strongly with spellpower
- Explosive Powder robes: Death delay normalized to 3 seconds at all ranks
- Fire Crystal spells: increased burn damage spellpower ratio
- Fire Crystal robes: increased burn damage
- Harpy Feather spells: wall collision damage increased
- Miniature Sun robes: increased burn damage
- Quiver spells: increased starting arrows by 1
- Philosopher Stone spells: reduced mana cost penalty
- Shade Spirit spells: increased control buildup spellpower ratio
- Sticky Slime robes: greatly increased wall-walking timer
- Tonna Bricks spells: increased spellpower boost effect
- Middle-mouse click can now be bound in the keybinds menu
- You can now get into the forest treasure room tree with just Jharni's Socks of Jumping (sorry!)
- Rune spells now drop mana crystals in larger chunks if the number of crystals exceeds 10
BUG FIXES:
- Fixed an issue where New Game+ availability would sometimes not activate
- Optic Lens + Extract of Monday now properly combine in spells
- Fixed an exploit where Illusion Dust robe clones would cast more spells than intended
- Fixed a bug where some reward chests would not unlock despite all level gems being collected
- Fixed an issue where the player could get stuck out of bounds
- Fixed several typos
- Updated loading screen tips
No comments:
Post a Comment